H. Idris / Game UI/UX Designer

Game studio identity

VANTORA

A studio mark built from two arrowheads forming a 'V/W' monogram, with a single red accent as the only colour in the system.

Role
Logo & identity design
Year
2025
Tools
Adobe Illustrator
Genre
Studio brand
Platform
Studio identity

Overview

VANTORA is a game studio identity concept. The mark reads as a sharp, upward monogram built from two arrowheads, with a small red triangle locking the composition at the base: the one accent in an otherwise monochrome system.

The custom letterforms in the wordmark echo the angles of the symbol: flat-cut terminals, wide tracking and a stencil-like construction that keeps the name legible even at small sizes and on busy backgrounds.

The approach

A studio logo has a different job to a game logo: it appears as a splash screen, on a business card, in a store listing and in a video sting, so it has to work in motion, in one colour, and in reverse.

Every version was drawn from the same geometry: light on dark, dark on light, and symbol-only for icon use.

Screens

01

Primary, light on dark

The default lockup: symbol above wordmark, with the red accent as the only colour.

02

Reversed

The dark-on-light version, tuned so weight stays consistent across both grounds.

03

Applications

The mark applied across studio-brand contexts.

Contact

Have a game that needs an interface?

Menus, HUDs, full UI systems or a single screen that isn't working. Tell me what you're building and I'll tell you honestly whether I'm the right fit.

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Based Remote, worldwide