H. Idris / Game UI/UX Designer

Mobile space adventure, full UI kit

Cosmic Runner UI Kit

A glossy, bubbly UI kit for a mobile space adventure: main menu, settings, level select, exit dialog, in-game stat bars and an IAP store, all sharing one component language.

Role
Game UI Designer
Year
2023
Tools
Adobe Illustrator
Genre
Casual, Mobile
Platform
Mobile

Overview

This is a UI design kit I created for a mobile space adventure game. The goal was an interface that is clean, engaging and polished, built on glossy, bubbly panels, glowing highlights and a deep-space colour scheme.

The project covers all essential parts of a game's interface: main menu, settings, level selection and exit confirmation; an in-game HUD with top-screen player stat bars for health and currency; and an in-app purchase store. From the largest panels to the smallest icons, every component shares a consistent visual language.

Screens

01

Core menus

Main menu, settings, level selection and the exit confirmation pop-up.

02

Sketch to final

Every design starts with a solid foundation: a black-and-white sketch focused purely on layout, spacing and composition before colour and detail.

03

Style guide

The 'Kitchen Police' typeface has a great blocky, digital feel for the theme. The palette was chosen for high contrast: deep space blues, energetic reds, and a rich gold reserved for rewards.

04

HUD & store

In-game stat bars for health and currency, plus a clean IAP store screen.

Final thoughts

I really enjoyed designing this full UI set, especially creating the glowing cosmic look. Balancing so many elements while keeping the screen clean was a great design challenge.

Contact

Have a game that needs an interface?

Menus, HUDs, full UI systems or a single screen that isn't working. Tell me what you're building and I'll tell you honestly whether I'm the right fit.

Email
Discord
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Based Remote, worldwide