H. Idris / Game UI/UX Designer

Mobile space adventure, full UI kit

Cosmic Runner UI Kit

A glossy, bubbly UI kit for a mobile space adventure: main menu, settings, level select, exit dialog, in-game stat bars and an IAP store, all sharing one component language.

Role
Game UI Designer
Year
2023
Tools
Adobe Illustrator
Genre
Casual, Mobile
Platform
Mobile
Updated
23 October 2026

Overview

This is a UI design kit I created for a mobile space adventure game. The goal was an interface that is clean, engaging and polished, built on glossy, bubbly panels, glowing highlights and a deep-space colour scheme.

The project covers all essential parts of a game's interface: main menu, settings, level selection and exit confirmation; an in-game HUD with top-screen player stat bars for health and currency; and an in-app purchase store. From the largest panels to the smallest icons, every component shares a consistent visual language.

Screens

01

Core menus

Main menu, settings, level selection and the exit confirmation pop-up.

02

Sketch to final

Every design starts with a solid foundation: a black-and-white sketch focused purely on layout, spacing and composition before colour and detail.

03

Style guide

The 'Kitchen Police' typeface has a great blocky, digital feel for the theme. The palette was chosen for high contrast: deep space blues, energetic reds, and a rich gold reserved for rewards.

04

HUD & store

In-game stat bars for health and currency, plus a clean IAP store screen.

Final thoughts

I really enjoyed designing this full UI set, especially creating the glowing cosmic look. Balancing so many elements while keeping the screen clean was a great design challenge.

Contact

Have a game that needs an interface?

Menus, HUDs, full UI systems or a single screen that isn't working. Tell me what you're building and I'll tell you honestly whether I'm the right fit.

Email
Discord
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Based Remote, worldwide