H. Idris / Game UI/UX Designer

Round terracotta letters with a little garden on top · v1.000

MossbloomMossbloomMossbloomMossbloomMossbloom

Mossbloom is a soft, round display face that has been left out in the garden: moss grows on every top edge, berries and tiny flowers hide in it, and every other letter or so carries a toadstool, a seedling or a bloom. Each part is its own layer, so the pot, the moss and the flowers all take their own colour.

OTF · TTF · WOFF2 · Game engine pack · Commercial license included

Type tester

Try it with your own words

All five layers are stacked here in the hero's Terracotta, with rounded letters, fuzzy moss and glossy mushroom caps. Try the other gardens, switch Moss only on for quieter lines, or the layers off for Solid.

24 px

Welcome to Toadstool Lane 🍄Welcome to Toadstool Lane 🍄Welcome to Toadstool Lane 🍄Welcome to Toadstool Lane 🍄Welcome to Toadstool Lane 🍄

36 px

Welcome to Toadstool Lane 🍄Welcome to Toadstool Lane 🍄Welcome to Toadstool Lane 🍄Welcome to Toadstool Lane 🍄Welcome to Toadstool Lane 🍄

56 px

Welcome to Toadstool Lane 🍄Welcome to Toadstool Lane 🍄Welcome to Toadstool Lane 🍄Welcome to Toadstool Lane 🍄Welcome to Toadstool Lane 🍄

88 px

Welcome to Toadstool Lane 🍄Welcome to Toadstool Lane 🍄Welcome to Toadstool Lane 🍄Welcome to Toadstool Lane 🍄Welcome to Toadstool Lane 🍄

This preview covers Basic Latin and the garden extras. The full font adds every accented letter.

Styles
Solid + 5 layers
Characters
385
Case
Upper & lowercase
Extras
Mushroom, snail, watering can…
Formats
OTF, TTF, WOFF2, BMFont
Updated
23 October 2026

Features

Made for game interfaces

A cozy garden font: round terracotta letters topped with moss, toadstools and flowers, in six layer fonts that stack in any colour, with 12 garden extras.

01

Five layers of garden

Shadow, Letter, Moss, Bloom and Cream stack into a full-colour overgrown title; Solid has the whole letter and its garden in one font.

02

Moss where the rain falls

Every top edge that faces the sky gets a cushion of moss, dotted with little red berries and cream flowerets.

03

Decorations that take turns

About every second letter sprouts a toadstool, seedling or flower, and contextual alternates keep two of them from landing side by side.

04

A quieter moss-only set

Stylistic Set 1 drops the toadstools and flowers and keeps just the moss, for menus, subtitles and long lines.

05

Garden extras

A mushroom, sprout, daisy, leaf, snail, acorn, potted plant, watering can, two seedlings and two mossy dividers, typed like letters.

06

Capitals and lowercase

385 characters per font with a true lowercase, figures and punctuation, for Western and Central European languages.

Built-in icons

Twelve icons you can type

Each icon is a character in the font. Click one to copy it, then paste it into anything set in Mossbloom.

Garden extras

Seedlings & dividers

How Mossbloom was designed

Why I made it

Farming and cottagecore games are full of things that grow, and their titles usually aren't. The type ends up as a nice rounded face with a leaf clipart stuck next to it.

I wanted letters that look like something from the garden itself: clay-pot terracotta with moss creeping over the top and a toadstool popping up here and there, in a form you can still type, recolour and drop into a game engine.

Planted in layers

Each Mossbloom letter is built from five parts: a dark Shadow for the outline and depth, the terracotta Letter, the Moss on top, the Bloom layer for mushroom caps, petals and berries, and Cream for stems, dots and flower centres. They share identical spacing and kerning, so stacked copies sit exactly on top of each other.

Recolour them and the garden changes with the letters: cream letters with rose blooms, plum with honey-yellow mushrooms, grey stone with red caps, or golden toast.

Overgrown, never repeated

The moss follows each letter's shape, settling only on the parts that face upward. Around half the letters also carry something taller, a toadstool, a seedling or a flower, and contextual alternates keep those from crowding together so a word looks naturally overgrown.

For longer lines there's a calmer option: Stylistic Set 1 keeps the moss, berries and flowerets but leaves out the bigger decorations.

From the potting shed

The extras grow from the same layers: a red-capped mushroom, a sprout, a daisy, a leaf, a mossy snail, an acorn, a potted plant and a watering can, plus single and double seedlings and two mossy dividers.

Most sit on their usual Unicode codes; the acorn and the watering can use Private Use codes. Since they're drawn in every layer, a stacked mushroom gets its outline, cap and spots in colour like the letters.

In use

01

The hero

The name in terracotta and moss, with toadstools, a seedling and a flower, above a potted plant, a snail and tall grass.

02

The Photoshop template

The editable hero layout from the download, with a sunset gradient on the letters and a cream subtitle on a moss-green panel.

03

As a title screen

A farming game's title over green hills and sky, with a golden subtitle, three menu buttons and toadstools in the corners.

04

Anatomy of a letter

A large T showing the mushroom, moss, berries and terracotta, next to the default decorations and the moss-only set.

05

The layers

Solid, Shadow, Letter, Moss, Bloom and Cream one by one, then stacked into a mossy To with two toadstools.

06

Any garden

Terracotta, Sage & Rose, Plum & Honey, Old Stone and Honey Toast, each with its five layer colours.

07

Garden extras

The twelve garden extras and two mossy dividers, each with its code.

08

Character set

Capitals, lowercase, figures, punctuation, symbols and the accented letters, all with their moss.

What you get

Everything in the download

  • Desktop fontsOTF for design apps, TTF for game engines and Windows, every layer.
  • Web fontsWOFF2 for every layer, with unlimited web use.
  • Game engine packBMFont bitmap fonts (.fnt, .xml and .png atlas) at 32, 64 and 128 px, for Godot, Unity, GameMaker, LibGDX, Phaser, MonoGame and Love2D.
  • Photoshop templateAn editable hero layout with live type layers, layer effects and textures.
  • README and licenseSetup tips for design apps, websites and game engines, and the full license.

License

Included with every purchase

  • Games and apps, embedded for unlimited copies sold
  • Logos, merch, videos, streams and print, with no limit on sales
  • Installed on unlimited computers: yours, your team's and your company's
  • Websites, with unlimited page views and traffic

Ask me first

  • Products where customers type their own text in the font
  • Resale in asset packs, templates or font collections

Please don't share or resell the font files. For anything the license doesn't cover, email me. idris.hadjoudj@gmail.com

FAQ

Before you buy

How do the 6 layers work?

Mossbloom comes as 6 layer fonts (Shadow, Letter, Moss, Bloom, Cream, Solid) with the same spacing and kerning. Type the same text in each, stack the copies exactly on top of each other and give each its own colour. Mossbloom Solid also works on its own in one colour.

How do I get the soft, rounded look from the pictures?

Stack the five layers and the colours do most of the work. The roundness and the fuzzy moss in the marketing art come from a bevel and a fine noise texture on the Letter and Moss layers, plus a soft drop shadow under everything. Add them in your design app, or keep the layers flat for a cleaner, storybook look.

Can I turn off the mushrooms and flowers?

Yes. Stylistic Set 1 (ss01) keeps only the moss, berries and flowerets, which reads better in menus and longer lines. On the web it's font-feature-settings: "ss01".

Can I use Mossbloom in a game I sell, or for its logo?

Yes. Commercial use is included for games, apps, logos, merch, videos, streams and print, with no limit on sales, and you can embed the fonts and bitmap fonts in games and apps for unlimited copies. Products where your customers type their own text, and resale in asset packs, need an extended license: just ask.

Does Mossbloom work in Unity, Godot and GameMaker?

Yes. Use the TTF files in any engine that imports fonts, or the included game engine pack: BMFont bitmap fonts at 32, 64 and 128 px for Godot, Unity, GameMaker, LibGDX, Phaser, MonoGame and Love2D.

Can I use Mossbloom on my website?

Yes. WOFF2 web fonts are included, and web use is unlimited, with no cap on page views or traffic.

Which languages does it support?

Each font has 385 characters, covering Western and Central European languages.

Is Mossbloom part of a bundle?

Yes. Mossbloom is in The Complete Font Collection, every font I've made in one download.

Give your game a voice in Mossbloom.

Contact

Have a game that needs an interface?

Menus, HUDs, full UI systems or a single screen that isn't working. Tell me what you're building and I'll tell you honestly whether I'm the right fit.

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